Docker is an open platform for developing, shipping, and running applications. Docker enables you to separate your applications from your infrastructure so you can deliver software quickly. With Docker, you can manage your infrastructure in the same ways you manage your applications. By taking advantage of Docker’s methodologies for shipping, testing, and deploying code quickly, you can significantly reduce the delay between writing code and running it in production.
Advantages of Docker.
- No pre-allocation of RAM
- CI Efficiency
- Less Cost
- It is light in weight
- It can run on physical hardware and virtual hardware or on Cloud
- You can re-use images
- It took very less time to create Containers.
Disadvantages of Docker.
- Docker is not good solution for application that requires rich GUI
- Difficult to manage large amount of containers.
- Docker does not provide cross-platform compatibility means if an application is designed to run in docker container in windows, then it can't run on linux or vice-versa.
- Docker is suitable when the development OS and testing OS are same . If the OS is different, we should use VM.
- No solution for data recovery & backup.
Docker Architecture
Docker uses a client-server architecture. The Docker client talks to the Docker daemon, which does the heavy lifting of building, running, and distributing your Docker containers. The Docker client and daemon can run on the same system, or you can connect a Docker client to a remote Docker daemon. The Docker client and daemon communicate using a REST API, over UNIX sockets or a network interface. Another Docker client is Docker Compose, that lets you work with applications consisting of a set of containers.
Docker Daemon
The Docker daemon (dockerd
) listens for Docker API requests and manages Docker objects such as images, containers, networks, and volumes. A daemon can also communicate with other daemons to manage Docker services.
Docker client
The Docker client (docker
) is the primary way that many Docker users interact with Docker. When you use commands such as docker run
, the client sends these commands to dockerd
, which carries them out. The docker
command uses the Docker API. The Docker client can communicate with more than one daemon.
Docker objects
When you use Docker, you are creating and using images, containers, networks, volumes, plugins, and other objects. This section is a brief overview of some of those objects.
Images
An image is a read-only template with instructions for creating a Docker container. Often, an image is based on another image, with some additional customization. For example, you may build an image which is based on the ubuntu
image, but installs the Apache web server and your application, as well as the configuration details needed to make your application run.
You might create your own images or you might only use those created by others and published in a registry. To build your own image, you create a Dockerfile with a simple syntax for defining the steps needed to create the image and run it. Each instruction in a Dockerfile creates a layer in the image. When you change the Dockerfile and rebuild the image, only those layers which have changed are rebuilt. This is part of what makes images so lightweight, small, and fast, when compared to other virtualization technologies.
Containers
A container is a runnable instance of an image. You can create, start, stop, move, or delete a container using the Docker API or CLI. You can connect a container to one or more networks, attach storage to it, or even create a new image based on its current state.
By default, a container is relatively well isolated from other containers and its host machine. You can control how isolated a container’s network, storage, or other underlying subsystems are from other containers or from the host machine.
A container is defined by its image as well as any configuration options you provide to it when you create or start it. When a container is removed, any changes to its state that are not stored in persistent storage disappear.